Frontenders, Estimates, and Improving Interfaces

So I’ve recently joined a new company as a frontender in a UI/UX team, and I was providing my first estimate. After being given an initial deadline, I quickly worked on breaking down the project into small tasks, like so: Task A: 3 hours Task B: 2 hours Task C: 4 hours Task D: 2 […]

The Web Can Be…

Most of us think we know what the Web is: a vast network of information, a mega entertainment center, virtual shopping malls and organizations, social networks. But I like to think that the Web can be more (or less, depending on your perspective). The way I look at it, the Web can be: 1. Simple. […]

Ghost in the Shell, Superheroes, and the End Goal.

I was able to watch quite a number of films lately, ranging from Ghost in the Shell (2017), Logan, and John Wick 2 in the commercial films category to Unbearable Lightness of Being, Handmaiden, and Ghost in the Shell (1996) in the art-house/indie category. One thing that becomes obvious when you look at the above […]

We are Changing the World, Right Now.

When I was a kid, I enjoyed reading fairy tales and fables, like Arabian Nights and Grimm’s Fairy Tales. To me, those were fantastic worlds of boundless imagination, though of course I hadn’t an inkling of where these stories came from. To my young mind, I’m sure, these stories were “just there”, perhaps dropped onto […]

Who are We Coding for?

(The below is an account based on facts, but the details are modified to protect the innocent.) It was a while back. My team at work had started on a new project, and many of us were excited about being able to try out the latest frameworks and tools available. Myself, I was busy with […]