The Discipline of Innovation.

Every form of organization has its quirks and limitations, just as it has its strengths. In a company that’s flat (and probably small), there’s little obstacles placed before innovation and experimentation. Ideas are easily shared among team members, and one can decide in no time whether or not to implement or test out an idea. […]

Frontenders, Estimates, and Improving Interfaces

So I’ve recently joined a new company as a frontender in a UI/UX team, and I was providing my first estimate. After being given an initial deadline, I quickly worked on breaking down the project into small tasks, like so: Task A: 3 hours Task B: 2 hours Task C: 4 hours Task D: 2 […]

The Web Can Be…

Most of us think we know what the Web is: a vast network of information, a mega entertainment center, virtual shopping malls and organizations, social networks. But I like to think that the Web can be more (or less, depending on your perspective). The way I look at it, the Web can be: 1. Simple. […]

Ghost in the Shell, Superheroes, and the End Goal.

I was able to watch quite a number of films lately, ranging from Ghost in the Shell (2017), Logan, and John Wick 2 in the commercial films category to Unbearable Lightness of Being, Handmaiden, and Ghost in the Shell (1996) in the art-house/indie category. One thing that becomes obvious when you look at the above […]

We are Changing the World, Right Now.

When I was a kid, I enjoyed reading fairy tales and fables, like Arabian Nights and Grimm’s Fairy Tales. To me, those were fantastic worlds of boundless imagination, though of course I hadn’t an inkling of where these stories came from. To my young mind, I’m sure, these stories were “just there”, perhaps dropped onto […]